Altogether, much of my illustrations and artworks in general portray a very wide variety of mediums and subject matters to present, but much of my focal points relate to fictional elements, stories, and worldbuilding, and my sheer enjoyment for rendering animal characters, creatures, and especially reptilian characters as a whole (dragons, dinosaurs, reptiles, fictional creatures with the same connotations, etc.). This has been a fascination from me since I was a child, and if I were to come up with a name for my own gallery set, it could be called Anthropomorphosis. Most of my pieces are factorially evident in how many of them contain what I had mentioned above, demonstrating a long-time avenue of skills, use of colors, texture, lighting, themes, variety, geometry, elements, and more. With a supple understanding of objects, environments, and shapes, they help formulate with everything else that is present to help complete the atmosphere, and between each other, like an anthology.
Much of my pieces consist of, sci-fi, science-fantasy, adventure, and other forms of general fiction with artworks made from multiple different mediums and various thematic subject matter and creature designs. My career goal is to produce concept art and environmental art for video games, but there's also the aspect of storytelling, world-building, and the lore of living beings and their worlds. Most of the mediums I commonly use, consist of paints, colored graphite, markers, pastels, print/ink, and digital software, with the ability to diversify my styles. My preference however is usually influenced best by surreal, early baroque, impressionistic, avant-garde and theatrical styles to inspire from. Not only do I stick with what I know and enjoy, but I also try to experiment out of it whenever. The importance of integrating abilities with both 2D and 3D, in both style and actual form, are necessary in video game development and production for visionary content and aesthetics. It's also vital to know why many of us crave franchises and characters to celebrate and see, as it all includes wisdom, motivations, conditions, and circumstances, not just entertainment.
What I usually do focus on a thematic level, involve staying connected in whom your friends are, exploration, staying true to yourself, rebellion, freedom, courage, support, conflict, resolution, truth vs. false, finding closure, healing, breaking problematic traditional customs, and keeping strong will in your own goals even within cataclysmic times. This is especially seen in tales and films that involve epics and plot lines with struggles to overcome, which is also one of the reasons why for the time being, I want to produce my own comics until I can get into the video game industry in full force and total throttle. If not, who knows what I am up to as the years go by. Only time will tell. With this entire saga of text finally out of the way by your eyes, feel free to enjoy viewing all of my pieces around!! Perhaps you might even be inspired as well!